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3D Models

Some 3D models I did throughout the years. Some includes character, 3D environments and etc. 

01

perspective.PNG
Submission side.PNG

Character Creation

A character I modelled for a school project.

The character is designed as a Scrappy kid fighter from rough stress, she grew up oppressed by the rich. Goal to better the place she grew up in. Learned to manipulate space-time and created a weapon from scrap parts found in the junkyard. She always uses her intelligence for the greater good. (science friction)

 

Characteristics: rebellious, kind-hearted but tough on the outside, sense of justice, intelligent and innovative.

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The images includes different views of the 3D model. Used Maya to model.

submission hand back.PNG
submission hand front.PNG
Submission head.PNG
Submission front.PNG

02

In the space

An interior spaceship that I modelled using maya, substance painter, and unity. Everything was done by me from scratch, including researching, modelling, texturing.

Low-poly to high-poly technique was applied for the walls and the space machine

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03

Foresty waterfall

A deep walk into the inside of the forest, the waterfall was Atlantis-blue, it swishing over the rocks joyfully. 

Foresty waterfall was designed with the thought of including a immersive waterfall scenery. The design style that I was heading towards was low poly style. 

This was done in maya, substance painter and unity. Everything was done by me from scratch, including modelling, painting the textures, creating the realistic feeling of waterfall, water and waves in unity. 

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